So, did one person, but already with a team, manage to create something grandiose? Well, how can I say … On the one hand, this game will not create a new branch of games, on the other, in fact, another demo, only this time for an hour and a half.Īnd during the one and a half hours we tried to lay out everything we could: jumping from plane to plane, stealth mission, shootout in cars and even three fights with bosses … Well, in the final, how to say, something happened, but what the plot itself is incomprehensible – an indistinct mess. The project was released on November 12, 2021, about a year and a half after the first demo. Yes, everyone will agree that 40 minutes or an hour and a half is very short for a shooter. It so happened that Infinite and the first Bright Memory are two completely different episodes of the adventure of the protagonist, and the sequel is also short. The same Chinese, now hiding under the name FYQD-Studio (in fact, his name is Zeng Xian Cheng), last year made a splash with his “Bright Memory”, it seemed, it was a 40-minute demo of a full-fledged game called Bright Memory: Infinite, reminiscent of Shadow Warrior 2. In general, this is a good project, which, compared to other shooters, looked bright and unusual according to the “old school” formula. However, all of this has been complemented by some pretty interesting bosses and a mystery. The game also had platformer parts and it was quite fun, double jumping, wall running and power grappling added variety to the familiar gameplay. The fun was added by the ability to throw the enemy into the air, and while he dangled in a slow mode – chop with a blade or a thing with lead. The protagonist of the game was equally good at shooting a machine gun and a shotgun and cutting all living things with a katana indoors. On March 25, 2020, a Chinese enthusiast released the first half-hour demo of Bright Memory, which made a shooter using assets from Unreal Engine 4.
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