![]() clear new dict and save/restore serverInfo cvars when doing a reloadEngine for spawnServer.s_useDeferredSettings default changed to 0.fixed issues with switching to addonpaks via the Admin GUI.fixed missing respawn sound with g_simpleItems.increased limit of possible viewers for Q4TV.made use of smaller data types to decrease network traffic.prevented DeadZone triggers from being called in other gameTypes, which caused memory corruption.jump / crouch animation added for players crouched in midair.free gameclient/bot slots for bots removed.net_challengeLimit increased from 15 to 30 seconds to minimize timeouts during loading of an addonpak.shaderParm support added for model renders in GUIs (allows for mods to display brightskins dynamically in GUIs).fixed the need to toggle console before entering a password.projectile explosions/impacts are always predicted correctly now gives much better feedback to the player when lagged.fixed broken firing animation for viewers.fixed NextWeap/PrevWeap when scrolling through several weapons at once.fixed some item pickups not being viewable by Q4TV.gun position option added to Game Options GUI.force pro skins option added to Game Options GUI.new lagometer code, increased performance and works with r_useSMP.added si_fps 'Tickrate' to server browser hover info.allow mods to alter engine level cvar flags.assume private networks are LAN servers net_forceInternet can be used if they aren't.model specfic sound code to allow unique sound sets be defined for each model.removed health/armor adjustments from g_handicap now affects players damage output only.fixed pixelization of all crosshairs, added 2 new ones.fixed player corpses warping to spawn locations.dds files updated (with correct versions) new movemement code on angled surfaces (pm_slidevelocity and pm_powerslide).updated reference netdemo included for performance tests: id_perftest.ndmo85.added g_nailTrail, g_grenadeTrail, g_rocketTrail, g_railTrail, g_napalmTrail to disable weapon trails.bse_rateLimit defaults to 3, showing all shotgun pellet impacts.no gauntlet spinup time, damage is immediate now.s_useOcclusion no longer cheat protected (can be changed by network clients now).hud_showInput cvar (shows the input state to learn how to make particular moves).hud_showSpeed cvar (shows current horizontal speed).fix a crash in single player (sound related).fix client prediction being irregular when connected to a TV repeater.fix network demos not setting the si_fps value properly. ![]()
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